System and method for implementing a secondary game within an online game
Granted: July 13, 2021
Patent Number:
11058954
One aspect of the disclosure relates to implementing a secondary game within an online game. In the secondary game, a player may be provided with more than one turn, and/or to win more than one prize. The secondary game may commence with a finite set of potential awards or prizes. At individual turns, individual ones of the set of potential awards may be provided to the player. The player may have the opportunity to take turns in the secondary game until all of the potential awards have…
Generating facial position data based on audio data
Granted: June 29, 2021
Patent Number:
11049308
A computer-implemented method for generating a machine-learned model to generate facial position data based on audio data comprising training a conditional variational autoencoder having an encoder and decoder. The training comprises receiving a set of training data items, each training data item comprising a facial position descriptor and an audio descriptor; processing one or more of the training data items using the encoder to obtain distribution parameters; sampling a latent vector…
Secure anti-cheat system
Granted: June 22, 2021
Patent Number:
11040285
An anti-cheat system may be accessed over a network and stored directly into volatile memory of a user computing system. In some embodiments, this anti-cheat system may scan, or access portions of, the volatile memory of the user computing system to detect whether cheat software or other unauthorized software that may interact with a game application is detected on the user computing system. The accessed portions of the volatile memory may be compared with one or more signatures that are…
Layered graph data structure
Granted: June 8, 2021
Patent Number:
11030247
A layered graph data structure can be stored using a vertex table and an edge table. The vertex table includes a vertex identifier column and a first graph identifier column. The edge table includes a second graph identifier column, a node identifier column, and an edge type column. Queries of the layered graph data structure include a target entity and a graph level, and iterative searching of the vertex table and the edge table is performed based on the graph level and data stored in…
Lighting assembly for producing realistic photo images
Granted: June 1, 2021
Patent Number:
11022861
An example lighting assembly may comprise: a mounting frame comprising a plurality of vertical bars positioned on an imaginary cylindrical surface; a plurality of horizontal joists attached to the vertical bars; a plurality of lighting fixtures attached to the mounting frame; and a plurality of camera mounts attached to the mounting frame; wherein the lighting fixtures and camera mounts are positioned to form a pre-defined grid configuration.
System for testing command execution latency within a video game
Granted: June 1, 2021
Patent Number:
11020658
A video game test system can determine an objective measure of elapsed time between interaction with a video game controller and the occurrence of a particular event within the video game. This objective measure enables a tester to determine whether a video game is objectively operating slowly or just feels slow to the tester, and may indicate the existence of coding errors that may affect execution speed, but not cause visible errors. The system may obtain the objective measure of…
Computer architecture for simulation of sporting events based on real-world data
Granted: May 18, 2021
Patent Number:
11007440
Methods for improving simulation of a sporting event by using real-world data are provided. In one aspect, a method includes positioning a simulated player corresponding to a player on a simulated field based on player positional data. The method also includes positioning a simulated ball corresponding to a physical ball on the simulated field based on ball positional data. The method also includes modifying the simulation based on user input by deviating the simulated player from the…
Respawn systems and methods in video games
Granted: May 18, 2021
Patent Number:
11007439
In a video game, a player's character can start in a normal state, receive first damage, and change to an incapacitated state. The player's character can be revived from the incapacitated state back to the normal state. The player's character can be changed from the incapacitated state to a preliminarily defeated state, and in response, a player respawn activation item can be generated. The player respawn activation item can be used by the player's teammates to respawn the player's…
Gameplay telemetry and video acquisition system
Granted: May 11, 2021
Patent Number:
11000771
Systems and methods for automated acquisition of gameplay session data of a game application are disclosed. While the game application is executed in a gameplay session, embodiment of the systems and methods can acquire data associated with the game application. The data acquired during the gameplay session may be aggregated and searched across game sessions.
Systems and methods for texture-space ray tracing of transparent and translucent objects
Granted: May 11, 2021
Patent Number:
11004253
A hybrid approach to rendering transparent or translucent objects combines object-space ray tracing with texture-space parametrization and integration. Transparent or translucent objects are first parameterized using two textures: (1) a texture that stores the surface normal at each location on the transparent or translucent object, and (2) a texture that stores the world space coordinates at each location on the transparent or translucent object. Ray tracing can then be used to…
2.5D graphics rendering system
Granted: April 27, 2021
Patent Number:
10987579
A graphics rendering system is disclosed for generating and streaming graphics data of a 3D environment from a server for rendering on a client in 2.5D. 2D textures can be transmitted in advance of frames showing the textures. Data transmitted for each frame can include 2D vertex positions of 2D meshes and depth data. The 2D vertex positions can be positions on a 2D projection as seen from a viewpoint within the 3D environment. Data for each frame can include changes to vertex positions…
Collision detection and resolution in virtual environments
Granted: April 20, 2021
Patent Number:
10984573
A non-transitory computer readable storage medium storing computer program code that, when executed by a processing device, cause the processing device to perform operations comprising: determining a first representative point, wherein the first representative point represents a first geometric primitive; determining a second representative point, wherein the second representative point represents a second geometric primitive; determining an initial distance between the first…
System and method for multiplayer gaming
Granted: April 13, 2021
Patent Number:
10974154
A computer-implemented method, apparatus and computer program product for gaming, the computer-implemented method performed by a computerized device, and comprising: starting a single game session for two or more players using two or more end units, wherein the two players are located at different geographic locations; receiving a game command from one of the end units; providing the game command to the game session; receiving from the game session a video stream comprising one or more…
Controlling character movement in a video-game
Granted: April 13, 2021
Patent Number:
10974149
Various aspects of the subject technology relate to systems, methods, and machine-readable media for controlling movement in a video game. The method includes rotating a camera angle in a virtual world to change a viewpoint of a character. The method also includes populating a movement control interface with selections corresponding to points of interest in the virtual world in response to rotating the camera angle, the selections changing based on the viewpoint. The method also includes…
Systems and methods for indicating events in game video
Granted: April 13, 2021
Patent Number:
10974130
In some embodiments, a system comprises a game controller module, a trigger satisfaction module, a metadata module, and a marker module. The game controller module may be configured to receive user control signals and execute gameplay based on the user control signals. The trigger satisfaction module may be configured to determine whether one or more events that occur during the gameplay satisfy one or more trigger conditions of a trigger. The metadata module may be configured to…
Collaborative online gaming system and method
Granted: April 6, 2021
Patent Number:
10967276
A system, method, and computer program product for collaborative online gaming, including at least one of providing a central repository master browser system; providing an experience calibrated match-making service; providing a dynamic multiplayer server component auto deployment and aggregation system; providing a lobby centric simultaneous and collaborative client game play launching feature; and providing a video game screen over-layer technology giving users access to a control…
Systems and methods for ray-traced shadows of transparent objects
Granted: April 6, 2021
Patent Number:
10970920
Rendering shadows of transparent objects using ray tracing in real-time is disclosed. For each pixel in an image, a ray is launched towards the light source. If the ray intersects a transparent object, lighting information (e.g., color, brightness) is accumulated for the pixel. A new ray is launched from the point of intersection, either towards the light source or in a direction based on reflection/refraction from the surface. Ray tracing continues recursively, accumulating lighting…
Systems and methods for texture-space ray tracing of transparent and translucent objects
Granted: April 6, 2021
Patent Number:
10970913
Disclosed is a hybrid approach to rendering transparent or translucent objects, which combines object-space ray tracing with texture-space parametrization and integration. Transparent or translucent objects are first parameterized using two textures: (1) a texture that stores the surface normal at each location on the transparent or translucent object, and (2) a texture that stores the world space coordinates at each location on the transparent or translucent object. Ray tracing can then…
Texture compression
Granted: April 6, 2021
Patent Number:
10970880
A computer-implemented method comprises receiving a first compressed representation of a texture map in a first compression format, wherein the first compressed representation has been compressed using a first compressor, and receiving an array of compression parameters for a second compressor, the array of compression parameters including one or more respective compression parameters for each of a plurality of pixel regions of the texture map. The method further comprises decompressing…
Automated player sponsorship system
Granted: April 6, 2021
Patent Number:
10967277
Embodiments of the systems and methods disclosed herein provide a sponsor matching system in which players and sponsors can be matched. Upon a match based at least in part on stored sponsorship criteria and/or player preferences, a first sponsor can select a set of players to receive permission to select an advertisement associated with the first sponsor. Once a first player of the selected players selects an advertisement and an advertisement placement location associated with the first…