Lucasfilm Patent Grants

Motion blur and depth of field for immersive content production systems

Granted: August 31, 2021
Patent Number: 11107195
An immersive content production system may capture a plurality of images of a physical object in a performance area using a taking camera. The system may determine an orientation and a velocity of the taking camera with respect to the physical object in the performance area. A user may select a first amount of motion blur exhibited by the images of the physical object based on a desired motion effects. The system may determine a correction to apply to a virtual object based at least in…

Facilitate user manipulation of a virtual reality environment view using a computing device with a touch sensitive surface

Granted: August 24, 2021
Patent Number: 11099654
A system and method for controlling a view of a virtual reality (VR) environment via a computing device with a touch sensitive surface are disclosed. In some examples, a user may be enabled to augment the view of the VR environment by providing finger gestures to the touch sensitive surface. In one example, the user is enabled to call up a menu in the view of the VR environment. In one example, the user is enabled to switch the view of the VR environment displayed on a device associated…

System and method for music and effects sound mix creation in audio soundtrack versioning

Granted: August 10, 2021
Patent Number: 11087738
Implementations of the disclosure describe systems and methods that leverage machine learning to automate the process of creating music and effects mixes from original sound mixes including domestic dialogue. In some implementations, a method includes: receiving a sound mix including human dialogue; extracting metadata from the sound mix, where the extracted metadata categorizes the sound mix; extracting content feature data from the sound mix, the extracted content feature data…

On-set facial performance capture and transfer to a three-dimensional computer-generated model

Granted: July 20, 2021
Patent Number: 11069135
A method of transferring a facial expression from a subject to a computer generated character that includes receiving a plate with an image of the subject's facial expression, a three-dimensional parameterized deformable model of the subject's face where different facial expressions of the subject can be obtained by varying values of the model parameters, a model of a camera rig used to capture the plate, and a virtual lighting model that estimates lighting conditions when the image on…

Facial performance capture in an uncontrolled environment

Granted: June 29, 2021
Patent Number: 11049332
A method of transferring a facial expression from a subject to a computer generated character that includes: receiving a plate with an image of the subject's facial expression and an estimate of intrinsic parameters of a camera used to film the plate; generating a three-dimensional parameterized deformable model of the subject's face where different facial expressions of the subject can be obtained by varying values of the model parameters; solving for the facial expression in the plate…

Facilitating motion capture camera placement

Granted: June 15, 2021
Patent Number: 11039083
Embodiments can enable motion capture cameras to be optimally placed in a set. For achieving this, a virtual set can be generated based on information regarding the set. Movement of a virtual actor or a virtual object may be controlled in the virtual set to simulate movement of the corresponding real actor and real object in the set. Based on such movement, camera aspects and obstructions in the set can be determined. Based on this determination, indication information indicating whether…

Shared mixed-reality environments responsive to motion-capture data

Granted: June 8, 2021
Patent Number: 11030810
An immersive content presentation system can capture the motion or position of a performer in a real-world environment. A game engine can be modified to receive the position or motion of the performer and identify predetermined gestures or positions that can be used to trigger actions in a 3-D virtual environment, such as generating a digital effect, transitioning virtual assets through an animation graph, adding new objects, and so forth. The use of the 3-D environment can be rendered…

Facial animation models

Granted: March 30, 2021
Patent Number: 10964083
A system includes a computing device that includes a memory configured to store instructions. The system also includes a processor configured to execute the instructions to perform a method that includes receiving multiple representations of one or more expressions of an object. Each of the representations includes position information attained from one or more images of the object. The method also includes producing an animation model from one or more groups of controls that…

Systems and methods for UV packing

Granted: February 23, 2021
Patent Number: 10928995
Systems, devices, and methods are disclosed for UV packing. The system includes a non-transitory computer-readable medium operatively coupled to processors. The non-transitory computer-readable medium stores instructions that, when executed, cause the processors to perform a number of operations. One operation is to present a packing map using a graphical user interface including a selection tool. Another operation is to present a first set of one or more target objects using the…

Cornergrid system

Granted: February 16, 2021
Patent Number: D910738

Creating shadows in mixed reality

Granted: November 24, 2020
Patent Number: 10846920
Implementations of the disclosure are directed to generating shadows in the physical world that correspond to virtual objects displayed on MR displays. In some implementations, a method includes: synchronously presenting a version of a scene on each of a MR display system and a projector display system, where during presentation: the MR display system displays a virtual object overlaid over a view of a physical environment; and a projector of the projector display system creates a shadow…

Simulation stream pipeline

Granted: November 3, 2020
Patent Number: 10825225
Some implementations of the disclosure are directed to a pipeline that enables real time engines such as gaming engines to leverage high quality simulations generated offline via film grade simulation systems. In one implementation, a method includes: obtaining simulation data and skeletal mesh data of a character, the simulation data and skeletal mesh data including the character in the same rest pose; importing the skeletal mesh data into a real-time rendering engine; and using at…

Systems and methods for motion capture

Granted: October 20, 2020
Patent Number: 10812693
Embodiments of the disclosure provide systems and methods for motion capture to generate content (e.g., motion pictures, television programming, videos, etc.). An actor or other performing being can have multiple markers on his or her face that are essentially invisible to the human eye, but that can be clearly captured by camera systems of the present disclosure. Embodiments can capture the performance using two different camera systems, each of which can observe the same performance…

Game engine responsive to motion-capture data for mixed-reality environments

Granted: October 6, 2020
Patent Number: 10796489
An immersive content presentation system can capture the motion or position of a performer in a real-world environment. A game engine can be modified to receive the position or motion of the performer and identify predetermined gestures or positions that can be used to trigger actions in a 3-D virtual environment, such as generating a digital effect, transitioning virtual assets through an animation graph, adding new objects, and so forth. The use of the 3-D environment can be rendered…

Constrained virtual camera control

Granted: September 1, 2020
Patent Number: 10762599
A method is described that includes receiving, from a first device, input used to select a first object in a computer-generated environment. The first device has at least two degrees of freedom with which to control the selection of the first object. The method also includes removing, in response to the selection of the first object, at least two degrees of freedom previously available to a second device used to manipulating a second object in the computer-generated environment. The…

Virtual interfaces for manipulating objects in an immersive environment

Granted: August 4, 2020
Patent Number: 10732797
Views of a virtual environment can be displayed on mobile devices in a real-world environment simultaneously for multiple users. The users can operate selections devices in the real-world environment that interact with objects in the virtual environment. Virtual characters and objects can be moved and manipulated using selection shapes. A graphical interface can be instantiated and rendered as part of the virtual environment. Virtual cameras and screens can also be instantiated to…

Camera systems for motion capture

Granted: June 30, 2020
Patent Number: 10701253
Embodiments of the disclosure provide systems and methods for motion capture to generate content (e.g., motion pictures, television programming, videos, etc.). An actor or other performing being can have multiple markers on his or her face that are essentially invisible to the human eye, but that can be clearly captured by camera systems of the present disclosure. Embodiments can capture the performance using two different camera systems, each of which can observe the same performance…

Compositing images for augmented reality

Granted: June 23, 2020
Patent Number: 10692288
A method may include capturing a first image of a physical environment using a mobile device. The mobile device may include a physical camera and a display. The method may also include receiving a second image from a content provider system. The second image may be generated by the content provider system by rendering a view from a virtual camera in a virtual environment. The virtual environment may represent at least a portion of the physical environment. A location of the virtual…

Facilitate user manipulation of a virtual reality environment view using a computing device with touch sensitive surface

Granted: April 21, 2020
Patent Number: 10627908
A system and method for controlling a view of a virtual reality (VR) environment via a computing device with a touch sensitive surface are disclosed. In some examples, a user may be enabled to augment the view of the VR environment by providing finger gestures to the touch sensitive surface. In one example, the user is enabled to call up a menu in the view of the VR environment. In one example, the user is enabled to switch the view of the VR environment displayed on a device associated…

Switching modes of a media content item

Granted: March 24, 2020
Patent Number: 10602200
Systems and techniques are provided for switching between different modes of a media content item. A media content item may include a movie that has different modes, such as a cinematic mode and an interactive mode. For example, a movie may be presented in a cinematic mode that does not allow certain user interactions with the movie. The movie may be switched to an interactive mode during any point of the movie, allowing a viewer to interact with various aspects of the movie. The movie…