Zynga Patent Grants

Sequencing and locations of selected virtual objects to trigger targeted game actions

Granted: September 12, 2017
Patent Number: 9757650
A system, a machine-readable storage medium storing instructions, and a computer-implemented method are described herein for a Game Action Trigger Module (GATM) for trigger game actions. The GATM generates a virtual gaming environment comprising a concurrent display of a tile board and a game world separate from the tile board. The GATM receives a selection of a sequence of tile board virtual objects. The GATM identifies a location of a particular tile board virtual object in the…

Methods and systems for assembly of crews for facilitating execution of social game activity

Granted: September 12, 2017
Patent Number: 9757654
Methods for assembly and management of friends for crew participation in a social gaming program. One method includes providing a game activity within the social gaming program, and the game activity is identified as gated for crew participation. The method identifies parameters for assembly of friends to complete crew participation for the game activity that is identified as gated for crew participation. Then, querying data provided by the social networking system to analyze contact…

System and methods to display icons based on messaging activity

Granted: September 5, 2017
Patent Number: 9751020
A system, computer-readable storage medium storing at least one program, and a computer-implemented method to display icons based on messaging activity is provided. A request to access a game user interface of the first player is received from a client device of a first player, the game user interface being associated with a computer-implemented game. First player messaging activity information associated with messaging activity of the first player is accessed, the messaging activity of…

Generating game configurations

Granted: August 29, 2017
Patent Number: 9744440
A system, computer-readable storage medium storing at least one program, and a computer-implemented method for generating game configurations are presented. For example, a system may receive a game configuration request message from a client device being operated by a player playing a virtual game. The game configuration request message may be sent, for example, in response to the player initiating a new game of the virtual game. The system may then select a game configuration based at…

Apparatus, method and system for crew mechanics in multiplayer games

Granted: August 29, 2017
Patent Number: 9744463
The APPARATUS, METHOD AND SYSTEM FOR CREW MECHANICS IN MULTIPLAYER GAMES (hereinafter “CMMG”) the CMMG platform transforms in game status of a user's social content item via CMMG components into a content item with layered integration of additional content indicative of status.

Methods and systems for backward compatability using a unified stock keeping identifier

Granted: August 22, 2017
Patent Number: 9737794
A system, a machine-readable storage medium storing instructions, and a computer-implemented method are directed to a Migration Engine that provides for installing a unified variant of an application. The Migration Engine determines presence a stock identifier for one of the first variant and the second variant. Upon determining presence of a respective stock identifier, the Migration Engine identifies a player identifier and transmits the respective stock identifier and the player…

Asynchronous online game play and defend mode processing to enable social friends to assist and alter game play outcomes

Granted: August 22, 2017
Patent Number: 9737810
Methods for allowing a user to participate and change outcome of an asynchronous game includes receiving an indication of an attack initiated by a second player on a first player's game base during game play. In response, a first social post is generated to inform friends of the first player of the attack and request assistance to defend the first player's game base. An acceptance to defend the first player's game base is detected from a third player at the first social post. In…

Experimentation and optimization service

Granted: August 22, 2017
Patent Number: 9737815
A system, a machine-readable storage medium storing instructions, and a computer-implemented method are described herein for a System Tuner for customizing a player's experience. The System Tuner creates an optimal game model based on game-related data of a plurality of players. The optimal game model corresponds to a player segment in the plurality of players. The System Tuner generates one or more rules for building a game variant based on the optimal game model. The System Tuner…

Mobile device interface for online games

Granted: August 15, 2017
Patent Number: 9731198
The present disclosure generally relates to games and applications in general, and in particular to computer-implemented online games playable on mobile device. The computer-implemented online game may be played via a mobile user interface or via a browser. The mobile user interface may allow access to a first set of in-game actions related to a game event, and the browser may allow access to a second set of in-game actions related to the game event, where the first set of in-game…

Finding friends for multiuser online games

Granted: August 15, 2017
Patent Number: 9731203
The present disclosure relates to games and applications in general and in particular to computer-implemented online games, such as online role-playing games, playable by more than one person from more than one location. The game engine can search a player's social network to find friends to play with. These social networks can be constructed implicitly by analyzing a player's game play information and other information.

Dynamic quests in game

Granted: August 15, 2017
Patent Number: 9731207
Methods, systems, and computer programs are presented for executing a game and for creating computer-generated game quests, which are referred to as dynamic quests. One method includes an operation for identifying a template for creating a dynamic quest. The dynamic quest includes quest tasks and quest rewards, which are provided to a player upon completion of the quest tasks in the game. The template includes template tasks and template rewards. Further, the method includes an operation…

Systems and methods for indicating positions of selected symbols in a target sequence

Granted: August 8, 2017
Patent Number: 9724606
A system, a machine-readable storage medium storing instructions, and a computer-implemented method are described herein to display positions of symbols in a target sequence. In various embodiments, a Sequence Generator generates a target sequence of symbols to be identified by a player in a virtual gaming environment. The Sequence Generator generates an obscured display of the target sequence. The Sequence Generator receives from the player a first selected sequence of symbols to be…

Sharing an application configuration among social networks

Granted: August 1, 2017
Patent Number: 9722869
A machine may generate and store a correlation among multiple identifiers of the user that enable access to an application through multiple systems. For example, the user may have a first identifier for using a first social network system, and a second identifier for using a second social network system, and the machine may generate and store a correlation between the first identifier and the second identifier. The machine may identify the user based on the first identifier and access a…

Method and system of incorporating team challenges into a social game

Granted: July 25, 2017
Patent Number: 9715789
In a method and system of incorporating team challenges into a social game, a request to start a team challenge is received. The team challenge includes an in-game task that a plurality of players is to complete, with the plurality of players including an initiator and a helper. A selection of the helper from a set of buddies is received, with the set of buddies being based on a social network of the initiator. A completion of the in-game task by each of the plurality of players is…

Apparatus, method and computer readable storage medium for collecting doobers in an electronic game

Granted: July 18, 2017
Patent Number: 9707483
An apparatus, method and computer-readable storage medium for efficiently collecting doobers. A game area may be presented in a graphical user interface on a display device. The game area may include a game character associated with a first player, regions and objects within the regions. The character may move within the regions and interact with the objects. One or more doobers may be presented in the game area, and the doober(s) may be identified as collected by the first player in…

Apparatus, method and system for crew mechanics in multiplayer games

Granted: July 18, 2017
Patent Number: 9707486
The APPARATUS, METHOD AND SYSTEM FOR CREW MECHANICS IN MULTIPLAYER GAMES (hereinafter “CMMG”) the CMMG platform transforms in game status of a user's social content item via CMMG components into a content item with layered integration of additional content indicative of status.

Bad beat insurance

Granted: July 18, 2017
Patent Number: 9711010
In various embodiments, a system and a method of implementing bad beat insurance are disclosed. After a stage of a portion of a game is played, it is determined that a player is favored to win the portion of the game. After the portion of the game is completed, it is determined that the player has suffered a bad beat. The player is compensated at least partially for a loss that the player incurred as a consequence of suffering the bad beat.

Method and system for matchmaking connections within a gaming social network

Granted: July 11, 2017
Patent Number: 9700803
Techniques for recommending and establishing connections between users within a gaming social network, designed for connecting users having common gaming interests or characteristics. Embodiments include methods for recommending connections from members of an out-of-game social network, the gaming social network, and gaming activity participants; evaluating user profile information and user characteristics in a gaming social network and gaming activity in a game networking system to…

Limiting transfer of virtual currency in a multiuser online game

Granted: July 11, 2017
Patent Number: 9704344
Methods, systems, and computer programs are presented for limiting transfer of virtual currency in an online game. One method includes an operation for receiving, at a server, a purchase order for virtual currency from a first player. The purchase order is made with legal currency, and the virtual currency is usable within a computer-implemented gambling game. Further, the method includes operations for crediting an account of the first player with virtual currency, and for enabling the…